Forum 2023

EFG ESPORTS FORUM is coming back to Katowice!

Join us to listen to insightful keynotes, meet and network with other industry members and learn about the most critical trends and perspectives for esports development.

This year the esports industry meeting will last two days – the first will feature open lectures by industry experts, followed by a closed forum for representatives of public institutions and politicians.

Friday, February 10, 2023

The agenda will revolve around the theme “Esports Elevated. Trends & Perspectives,” and focus on various areas of development and the future of the esports industry.

10:00 am - 11:00 amEFG - Worlds Beyond Gameplay
11:00 am - 12:00 amCase Study of Gucci Gaming Academy
12:00 am - 01:00 pmHow the Games Industry is Changing
01:00 pm - 01:30 pmCoffee break
01:30 pm - 02:00 pmCase Study of Snapdragon Pro Series
02:00 pm - 03:00 pmDiversity and Inclusion Panel

To participate in the event, you must register in the Accred system and fill out the accreditation application:

Saturday, February 11, 2023

The agenda will revolve around the theme “Video games and esports: an opportunity for Europe’s digital future.” The example of Poland.

11:00 am - 11:30 amFormal welcome
11:30 am - 01:00 pmEU Parliament Initiatives: a chance for video games and esports?
01:00 pm - 01:45 pmLunch break
01:45 pm - 03:30 pmPoland: a European video games and esports powerhouse
03:30 pm - 03:50 pmWomen in esports - Briefing on ESL Impact
03:50 pm - 04:00 pmSummary and ending

To participate in the event, you must register in the Accred system and fill out the accreditation application:

* Note that registrations will be verified because of the event profile.

Friday Speaker


Simon Eicher


Case Study of Snapdragon Pro Series
Director, Game Ecosystems Mobile at EFG. Simon Eicher joined EFG in 2005 and has played a significant role in driving the worldwide growth of esports over the past ten years. In his early role he drove the global broadcasting and productions as an executive across the globe and did support the global event production team meanwhile helping local studios and teams to gain traction in their markets for state of the art broadcasts and productions. Starting in 2023 Simon is taking the next challenge as Director Game Ecosystems Mobile in order to drive and accelerate the growth and capabilities of the EFG Mobile Ecosystem to create new ways of tournament play and participation.


Aleksander Szlachetko


EFG - Worlds Beyond Gameplay
Aleksander Szlachetko - Managing Director at ESL Gaming Polska. He joined the world's largest independent esports company in October 2016, taking the role of Development Director. Then in March 2017, he was promoted to the position of the Managing Director of ESL Gaming Polska. Earlier, he worked at Intel for 15 years as a Manager of PC sales in the region of Europe, Africa, and the Middle East. He was responsible for the strategy and sales of high-performance computers targeted at the market of players and enthusiasts, as well as new, innovative PCs such as Intel NUC or Intel Compute Stick. He's also the one who, from the very beginning, believed in IEM Katowice and worked with ESL and Katowice City to create the best esports experience for fans.


Julia Hiltscher


Diversity & Inclusion panel
Dr. Julia Hiltscher was born in 1983 in Westerstede, Germany. As Director Corporate Responsibility she manages the CSR projects and Change Management including the non-Financial reporting at ESL Faceit Group. She played Unreal Tournament in the World Cyber Games in 2004 and established eMAG – an online eSports magazine – with Tobias Scholz in 2004. Julia Hiltscher has been a working at ESL since Feb. 2006 and established the world’s first global research annual called the “esports yearbook” in 2009 to foster esports research. Hiltscher achieved her PhD about Esports Culture in 2021. In 2020, Julia Hiltscher became a founding member of the Esports Research Network.


Giulia Zecchini


Gucci Gaming Academy case study
Giulia is the Commercial Strategy Director at EFG. Giulia works with the Brand Partnerships team to uncover global opportunities with brand partners, developing culturally relevant, powerful partnerships that story tell and integrate seamlessly within the EFG brand portfolio.


Tony Habschmidt


How the games industry is changing
Tony Habschmidt is the Head of Consulting at Newzoo, the leading global market intelligence company for games and esports research. Across his current and prior roles, he has over 15 years of experience in gaming, tech, consulting and finance. At Newzoo, he works with companies in all corners of the games industry on strategic, game development, and investment projects


Urszula Klimczak

Head of Players Development ENCE also supporting CLG

Diversity & Inclusion panel
Owner Mindflex Coaching Urszula Klimczak (@Xirreth) started her career in esports in the 2014. She was one of the first people that really wanted to improve the mental skills of the esports athletes. Throughout her career she learnt that the best way to achieve success is by building the environment in the organization that empowers the players and the staff to achieve the best possible results. Her big focus is also preventing the team disfunctions from happening. In her work she highly value aspects like trust, motivation, the hunger for success and the ability to sustain peak performance over the long period of time. Currently Urszula is the Head of Players Development in ENCE and CLG. In the past teams like Roccat, Fnatic, TSM, Giants Gaming, and more completed with her successfully their performance improvement projects. Urszula supports not only esport athletes, she works also with streamers, poker and chess players, as well as business organizations and sports athletes.’

Saturday Speaker


Jakub Mazur

Deputy Mayor of Wrocław, President of METREX

On the 21st of December 2018 appointed as the First Deputy Mayor of Wrocław, supervising the Department of City Development and Strategy and as a representative for international affairs. Responsible for creation and implementation of strategic studies for the city, agglomeration, region in the 2050 perspective. In charge of urban planning and land use plans, architecture, construction administration, city aesthetics, monument preservation, economic development, geodesy and land cadastre, sustainable development, blue/green deal, energy. Representative of the city and associations in governmental projects.


Joanna Sekuła

Senator of the Republic of Poland

In the Senate of the 10th term, she is the vice-chairman of the Science, Education and Sport Committee, a member of the Human Rights, Rule of Law and Petitions Committee and the Special Committee for Climate Affairs. She actively works for women - she is a plenipotentiary of the Congress of Women. He is an engineer. For several years she worked as a pedagogue, teaching vocational subjects in the Complex of Electronic Schools in Sosnowiec and educating youth and adults in the Vocational Training Department. He has extensive managerial experience in budgetary companies and establishments.


Mariusz Jankowski


A graduate of Inter – faculty Individual Studies in the Humanities at the University of Silesia in Katowice. An M.A. in Political Science and Sociology, a PhD Student. Currently, a local government employee and a social activist. A distinguished advocate of downtown revitalization and the return to city centers. Before the EU accession referendum, he had worked at the Regional Center of European Information in Katowice. Following his studies in Germany, he was involved in the creation of the Silesian Metropolis at the office of the Upper Silesian Metropolitan Association. A Scholarship beneficiary of the “Carl Friedrich Goerdeler Kolleg für Good Government” Program, Robert Bosh Foundation. Mayor’s Representative in charge of Investors’ Service at Chorzów City Hall since 2015 and the Director of Investors Assistance Department at Katowice City Hall since 2019.


Apoloniusz Tajner

Vice-President of the Polish Olympic Committee

Former Nordic combination competitor, coach and sports activist. In 1999 he became the coach of the Polish national team of ski jumpers. He then introduced a physiologist to the training staff, Dr. Jerzy Żołądź, and a psychologist, Prof. Jan Blecharz. Tajner was a coach of Adam Małysz, who soon began a succesfull career as a ski jumper. Małysz won the World Cup three times in a row under the leadership of Tajner. Małysz was three times World Champion and one world runner-up, won the 49th 4-Hills-Tournament and won bronze and a silver medal at the 2002 Olympics in Salt Lake City. A. Tajner obtained the title of a master class coach, he won the title Coach of the Year 2001 in the plebiscite of Przegląd Sportowy and in the years 2006 - 2022 he was President of the Polish Ski Association. In the 25th Anniversary Sports Plebiscite Tajner won the title of Coach of Free Poland. In 2022, decorated by the President Andrzej Duda with the Commander's Cross of the Order of Polonia Restituta. Currently he is the Vice-President of the Polish Olympic Committee.


Justyna Orłowska

(Polish) Prime Minister’s High Representative for Government Technology - Head of the GovTech Centre, High Representative for High Representative the Minister of Education and Science for High Representative

Leading expert in corporate finance and fund management. Having previously worked in consulting, in 2016 she became an advisor to the Minister of Economic Development. Responsible for management of the State's innovative projects portfolio, she spearheaded the MinFinTech programme as well as digital initiatives in the fields such as education or finance. In 2017 appointed an Advisor to the Prime Minister on Innovation Policy and Finance. Since the GovTech Polska Programme’s establishment in April 2018, she is serving as Head of the GovTech Polska Programme - Poland's largest initiative aimed at bringing and implementing the innovation and digital revolution to the Public Sector. She was appointed the Prime Minister’s High Representative for Government Technology in March 2020 and currently serving as Head of the GovTech Centre in the Chancellery of the Prime Minister. Writer of fantasy novels .For her actions, she has received multiple awards, including Forbes 30 under 30, Digital Shape, the Digital Eagle award and the Innovation Eagle award.


Wojciech Maroszek

Economist, a specialist in handling EU funds, among other things, and author of feasibility studies for the International Congress Center and NOSPR headquarters in Katowice. Project leader for the construction of the Katowice Gaming and Technology Hub, Deputy Hub Director at Katowice Investments S.A. Volleyball enthusiast, and Tokyo 2020 Olympic referee.

Friday, February 10, 2023

The agenda will revolve around the theme “Esports Elevated. Trends & Perspectives,” and focus on various areas of development and the future of the esports industry.

More information about the agenda is coming soon.
Formal welcome
Global and local plans of EFG
Esports research and trends - Newzoo
Case study of Gucci Gaming Academy
Case study of Snapdragon Pro Series
Diversity and inclusion

To participate in the event, you must register in the Accred system and fill out the accreditation application:

Saturday, February 11, 2023

This part of the conference will focus on the relationship between the esports industry and the economy, both nationwide and locally.

More information about the agenda is coming soon.
11:00Formal welcome
11:30 - 12:30Forum and panel: European Parliament’s resolution on Esports and Video Games
12:45Informal lunch
14:00 - 15:30Forum & Panel: The Polish esports and gaming ecosystem
15:30 – 16:30Tour & Briefing - ESL Impact – All-women CS: GO tournament Spodek Arena and MCK
16:30Chance to enjoy the ESL Impact action and mingle with esports and video gaming stakeholders

To participate in the event, you must register in the Accred system and fill out the accreditation application:

Contact us

EFG owns a portfolio of brands in different categories. We are leading the industry with numerous online and offline competitions, digital platforms as well as gaming lifestyle festivals.