2021 DreamHack Warcraft® III Championship Set for First In-Person, Cross-Region Tournament in Nearly Two Years

16 players will gather in Stockholm to battle it out for the title of 

ESL Pro Tour WC3 2021 Champion at the final DreamHack competition for WC3 

Cologne / Stockholm / New York — October 11, 2021 — Warcraft® III players will experience a memorable ending to the ESL Pro Tour for Warcraft III® in December at the DreamHack WC3 Championship. By providing the first cross-region WC3 LAN tournament in nearly two years ESL Gaming aims to offer all fans a memorable final, as the title will no longer feature in the EPT WC3 from 2022 onwards.

A feature of the ESL Pro Tour: Warcraft® III schedule since 2020, the annual WC3 Championship has combined the past legacies of Blizzard, DreamHack, and ESL to provide a showcase for WC3 players and fans around the world. While the pandemic halted cross-region tournaments over recent months, the WC3 community can now look forward to an exciting end to 2021 as 16 players gather in Stockholm for the WC3 Championship in-person competition in December. 

With a $130,000 prize up for grabs, players will battle it out in a LAN studio setup for the honour of being crowned the final ESL Pro Tour WC3 Champion. This will be the final DreamHack WC3 Championship.

Preceding the DreamHack WC3 Championship will be DreamHack WC3 Open: Winter, which began on October 6 featuring regional tournaments for Asia, Europe and the Americas. Players with the most awarded points will qualify for the DreamHack Warcraft® III Championship.

“We’ve been involved within the WC3 community since 2002 and have been thrilled to have brought competition to the game through the ESL Pro Tour over the last years” said Shaun Clark, Director of Product Management at ESL Gaming. “Despite the Championship being our final tournament, we are hoping to close out the year strong by providing the first in-person, cross-region tournament since Anaheim in February 2020.”

“Warcraft® III’s lasting impact on modern esports cannot be overstated,” said Sam Braithwaite, Director of Global Esports at Blizzard Entertainment. “ESL has done a phenomenal job celebrating that legacy through the last two years of the ESL Pro Tour. We can’t wait to watch their final send-off at the DreamHack Championship, and we’re excited to see the scene evolve in the hands of community organizers around the world.”

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ESL Gaming is the world’s leading esports company. For more than two decades, we have been shaping the industry and leading esports and gaming innovation globally across the most popular video games, creating a comprehensive ecosystem with opportunities for players to go from zero to hero, and for fans to witness the best stories esports has to offer. Our portfolio consists of high-profile products such as the ESL Pro Tour, Intel® Extreme Masters, ESL Mobile, DreamHack Festivals, and many more, ranging from grassroots to global elite competitions. ESL Gaming is part of MTG, the leading international digital entertainment group.

More information is available at eslfaceitgroup.com.


The ESL Pro Tour combines multiple ESL tournaments from various game titles, including Counter-Strike: Global Offensive, StarCraft® II and Warcraft® III into dedicated circuits that build toward grand championships each year. The overarching structure for both global and local competitions provides aspiring players from all levels a consistent and clear path from “zero to hero”, a more compelling story to follow for existing CS:GO, StarCraft® II and Warcraft® III fans, and a more transparent structure for new esports fans. 


Best known for blockbuster hits, including World of Warcraft®, Hearthstone®, Overwatch®, the Warcraft®, StarCraft®, and Diablo® franchises, and the multi-franchise Heroes of the Storm®, Blizzard Entertainment, Inc. (https://www.blizzard.com), a division of Activision Blizzard (Nasdaq: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes twenty-two #1 games* and multiple Game of the Year awards. The company’s online gaming service, Blizzard Battle.net®, is one of the largest online-gaming services in the world, with millions of active players.  

*Sales and/or downloads, based on internal company records and reports from key distributors.  

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